paint.net
#2
RE: paint.net
You would have to "select" (outline) the entire truck body/frame and lift it up. Then you could paste some bigger tires/wheels.
Here's a quick chop/animation I just did. Once you lift the body and get paste bigger tires on, then its just a matter of filling in all the empty spaces and making it look good.
Here's a quick chop/animation I just did. Once you lift the body and get paste bigger tires on, then its just a matter of filling in all the empty spaces and making it look good.
#3
RE: paint.net
Sometimes it is easy to do what Matt just did with the body and just find a lifted chassis (with wheels) to stick it on.
Lifting is a LOT harder than lowering for that very reason.
Lifting is a LOT harder than lowering for that very reason.
#4
RE: paint.net
Or, you can simply lower the wheels, which is much simpler than raising the truck. ; )
Here it is with some meat. I didn't take much time to clean it up. But you get the idea.
EDIT: Combining consecutive posts.
Here it is with some meat. I didn't take much time to clean it up. But you get the idea.
EDIT: Combining consecutive posts.
#5
RE: paint.net
Here it is with some meat. I didn't take much time to clean it up. But you get the idea.
#6
RE: paint.net
good thinking bout lowerin the wheels, also for future reference, whats the best tool to use when outlining the truck?
#7
RE: paint.net
Not sure in paint.net but in Photoshop CS3 I use the polygonal lasso and just click my way around the entire vehicle after zooming in 4-5x (400-500%). It is very tedious and time consuming but until someone can show me a better (and just as accurate) way to do that is what I will stick to.
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ivannj
2nd Generation S-series (1995-2005) Tech
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01-18-2006 10:44 PM