Render time!
Well this bad boy is kicking my rear. It's good to know for the future, though. Now I know that lifted trucks take considerably longer (which I already knew, just not to this scale) so plan accordingly!

Rims are there for mockup reasons. They will be silver with beadlock lip and a blue color matched pinstripe on the lip.
Still have to recreate the front axle to clean it up (including the correct angle leaf springs), create the entire rear axle/undercarriage, recreate the entire front grille and all lenses/lamps, create a full cage inside, add the passenger's side rear tire, adjust the size of the sliders, add the upper part of the winch in the bumper cutout, etc. Plus little details along the way like brackets for the driving lights, add the driver's side door handle and lock back on, and so on. Clean up the paint and add all the reflections and shadows on everything.
I've been going for a while on this, guess I was just being optimistic about being done tonight, lol.

Rims are there for mockup reasons. They will be silver with beadlock lip and a blue color matched pinstripe on the lip.
Still have to recreate the front axle to clean it up (including the correct angle leaf springs), create the entire rear axle/undercarriage, recreate the entire front grille and all lenses/lamps, create a full cage inside, add the passenger's side rear tire, adjust the size of the sliders, add the upper part of the winch in the bumper cutout, etc. Plus little details along the way like brackets for the driving lights, add the driver's side door handle and lock back on, and so on. Clean up the paint and add all the reflections and shadows on everything.
I've been going for a while on this, guess I was just being optimistic about being done tonight, lol.
Gary, Here's the assembly of the bumper & slider to show ball-parked relative position & scale of each. Let me know if that doesn't work out so well.

Separate bumper & slider images won't work out so well because of the point of view that must be taken into account.
Here's a shot with the standard windows photo viewer in transparency mode (feature of my video card) over my CAD program trying to match the angles & perspective:

It was a pain, but I finally matched the lens focal length (51mm) & distance to come up with the angles/perspective shown in the first picture above. I didn't get a final fit picture though...

Separate bumper & slider images won't work out so well because of the point of view that must be taken into account.
Here's a shot with the standard windows photo viewer in transparency mode (feature of my video card) over my CAD program trying to match the angles & perspective:

It was a pain, but I finally matched the lens focal length (51mm) & distance to come up with the angles/perspective shown in the first picture above. I didn't get a final fit picture though...
Looks great!
I would darken the front bumper for 2 reasons: Looks cooler, and it makes it look more custom/real, because gray is normally the default shade in all 3d editing programs, thus making it look incomplete.
I would darken the front bumper for 2 reasons: Looks cooler, and it makes it look more custom/real, because gray is normally the default shade in all 3d editing programs, thus making it look incomplete.
There isn't anything default about the color I have chosen, it is a medium silver which I plan to play out through the pinstripe between the blue & white on the body & the main color of the rims. Default for the CAD program I use is this weird blue color.
Kyle has been working as hard, or harder than I have with getting this bumper/slider together and it's really going to show in the end product.
When I scaled them up they got all pixelated so I wanted to recreate them in vector before showing the finished product.
When I scaled them up they got all pixelated so I wanted to recreate them in vector before showing the finished product.





